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Circle of the shepherd build
Circle of the shepherd build









circle of the shepherd build
  1. #Circle of the shepherd build how to
  2. #Circle of the shepherd build full

Intelligence: Intelligence has little use for the average druid. That makes it a frequent and important save for druids, who rely heavily on their Concentration spells. In addition to various debilitating effects and attacks, Constitution saves are also made to maintain Concentration on spells when you take damage. Even moon druids need to rely on spells and use caster form, much or little depending on how good their wild shapes are at the time. Moon druids are likely to value this stat somewhat less, as the caster form’s score doesn’t apply while wild shaped.Ĭonstitution: Important to everyone for the hp and saving throws, and this is likely where you put your second highest number. You can run with dex and put your second best number here, especially if you are a +dex race and/or intend to be a stealthy druid.

circle of the shepherd build

Mules, carts and bags of holding are better for you.ĭexterity: This is likely your third most important stat, as it gets you both initiative and AC. If your table is big on carrying capacity, you are one of the most wasteful ones to invest in strength to overcome this problem. You can fight with your wisdom via spells and cantrips, and while wild shaped your original strength won’t matter. Strength: You won’t be needing much of this. While druids are among the classes least dependent on getting high ability scores, they are nevertheless a very important foundation for your druid's capabilities and prospects. Even simple red is likely to have uses, albeit situational and/or with somewhat slighter punch. In some groups, with certain DMs, or in certain campaign worlds, my broad generalizations will fall flat.īold Red is the only out-and-out bad grade. I do not advocate picking the strongest option if another suits the player, character and/or campaign better, and there will be some allusions to less than optimal choices. This is based on making a versatile and/or powerful character. Magical Items for Druids: For players and DMs Tenth post looks at some magical items and thanks playgrounders Ninth post is about multiclassing, specifically dippingĭruid Dipping Directory: If you really must multiclass On Elementals: For conjuring and wild shapes Spell Analysis of Land Druid Circle SpellsĮighth post deals with creature stat blocks relevant to druid abilities Spell Analysis levels 5 through 9: Pros, cons, subtleties and uses of individual spells Spell Analysis levels 1 through 4: Pros, cons, subtleties and uses of individual spells

circle of the shepherd build

Quickspell Guide: Sample prepared spell lists, broken down by level and druid circleįifth post goes into details about specific spells Healing: On Spells that Restore Hit Points Picking Prepared Spells: General discussion

#Circle of the shepherd build how to

Regarding Concentration: Why the Concentration mechanic is important and how to handle it The Role of the Druid: What you can do for your party and howįourth post starts in on talking about spells Third post deals with what happens after character creationīasic Equipment: Purchasing your starting equipment Second post rounds out the options for a first level druidĬircle Abilities: The four circles evaluated Druids aren’t able to cast spells in wild shape until level 18.įirst post deals with the first basic options in character creation: I will refer to ‘caster form’ now and again, by which I mean the druid’s form without wild shape or other shapeshifting in effect. The path you wish to tread can be a factor in almost every other choice you make for your druid build, and it will be referenced numerous times. You will eventually be required to choose between the various druid Circles: Dreams, Land, Moon, or Shepherd.

#Circle of the shepherd build full

These two abilities give the druid a lot of potential flexibility, but also require that the player does a lot of reading and bookkeeping, if s/he wants to play a druid to full capability. In addition, they sport a few other abilities - most notably Wild Shape, which allows them to assume animal forms. Druids are full spell casters, and as such both powerful and versatile PCs.











Circle of the shepherd build